Top 10k strings from ZxZvm - The City v2 - An Interactive Short Experience (19xx)(Sam Barlow).dsk in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [DSK] /

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  27 Track-Info
   6 CITY    Z5 
   4 FEATURES SPECIFIC TO THIS GAME:
   4 -------------------------------
   4 -------------
   4 * No status line, initial game
   4 * No UNDO, SAVE, RESTORE, BRIEF
   4 * Extended question-asking:
   4   various WHY, WHERE, WHO, WHAT
   4   or VERBOSE BRIEF verbs;
   4   in operation);
   4   banner or enboldened location
   4   allowed (usual ASK, TELL,
   4   SHOW, GIVE etc. are still
   3 things got in the way and I
   3 the game done sooner. I am only
   3 that fruitful. Or, normal old-
   3 skool letter-postal stylee:
   3 pointing this out so that if
   3 playtesting. I put aside loads
   3 of time to do this but several
   3 never did find the time to get
   3 enjoy yourself and don't forget
   3 anyone finds any awful bugs I
   3 Thankyou for playing, hope you
   3 Sam Barlow
   3 Salford Priors,
   3 SIGNING OFF:
   3 P.S. This game has received no
   3 Nr Evesham,
   3 ------------
   3 (ENGLAND)"
   3 "The Gables,
   2 with lots of reference to his
   2 who knows? Try searching r.a.i-f
   2 was *eaten* by my computer.
   2 want (but to be fair you *can't*
   2 uNot a ZXZVM savefile
   2 to the surface again; we've been
   2 the disc. Nothing here either.
   2 so long as it remains unchanged.
   2 [email protected]. After then,
   2 remember how you came here can
   2 regularly so this might not be
   2 posts by me. Though I don't post
   2 or r.g.i-f on dejanews for any
   2 nothing! Try and go back down
   2 name of playtesting and will
   2 much in this room. Go up through
   2 maybe learn a lesson.
   2 lead? Go through it. Nothing
   2 for the International IF
   2 for the 1998 International
   2 downstairs again.. nothing
   2 cooped up for too long. Still
   2 changed here. Ok.. Lets go back
   2 bCbrC>rCYRJ"
   2 and hopefully 99% identical.
   2 again. Ah..voices. Wait around.
   2 ZZZZ[X_PPP
   2 Written, programmed and
   2 Version 2 is a re-construction,
   2 Version 1 was very similar, but
   2 Until July 1999 e-mail on
   2 This is version 2 of "The City"
   2 STrack-Info
   2 RELEASE INFO:
   2 Operation abandoned
   2 Messy. But where does the hole
   2 Interactive Fiction Competition
   2 Illegal instruction at PC=000000 : opcode = 00
   2 Graham Nelson's INFORM Compiler
   2 Egmond's text version).
   2 EXAMPLES OF QUESTIONS:
   2 Designer's Manual (Stephen van
   2 Concieved by Sam Barlow using
   2 Competition 1998. (c) Sam Barlow
   2 CONTACT INFO:
   2 Before the Start
   2 Back down again. Look around
   2 Answer the questions however you
   2 An interactive short-experience
   2 >Wife, where is my dinner
   2 >Where are my glasses
   2 >What is the shiny metal thing
   2 >Stranger, who are you
   2 >John, what is love
   2 >God, why am I here
   2 5@Track-Info
   2 1998. It is freely distributable
   2 ----------------------
   2 ----------------
   2 * If you ever wonder: there *is*
   2 * Do not use question marks in
   2  on the end of the rod
   2   questions.
   2   names (this is a feature, not
   2   an "ending" to the game.
   2          by Sam Barlow
   2          =============
   2             THE CITY
   1 }NMz]`1XeHC 4
   1 with the control shows that red
   1 what is inside? Smash the lens.
   1 video. Search the ceiling.
   1 up and down, go in and out of
   1 too. How long have we been doing
   1 this? Time to stop. The video is
   1 this could ruin the game for
   1 there isn't much else to do.
   1 the tape in the video. Playing
   1 the same sort of thing. But is
   1 the room. Get the pill again.
   1 the recess; pull it out (until
   1 the cable.
   1 tape. There's a guy in a
   1 tape we watched was probably us
   1 tape of me, earlier? Lets do
   1 taken from above us.. the camera
   1 t^FEWqNa@H
   1 tWARNING: This story file has attempted to access object 0.
   1 t Expected $
   1 t  Locals $*
   1 swinging on the cable.
   1 something to test this;
   1 situation similar to me. Wander
   1 repeatedly drop the tape, jump
   1 reach the ceiling? Stand on the
   1 pull the cable anymore..we need
   1 plays, green ejects. Watch the
   1 pill. I'm not in to taking pills
   1 out. There's a guy in a suit.
   1 off a similar person, lets see
   1 nteractive Fiction Competition
   1 nH[cH\RH|Q
   1 must be in the ceiling. Can't
   1 more force....weight? Try
   1 it won't give anymore). We can't
   1 it slightly different? Is is a
   1 if we can do the same, Ask about
   1 game. So a be warned; reading
   1 eTrack-Info
   1 e publicly crucified in the
   1 can't do much with it hiding in
   1 can be publicly crucified in the
   1 can bTrack-Info
   1 can bSOLUTION for The City
   1 cable seems to be the camera;
   1 but the man says we ought to and
   1 bJFrCbrE6REH
   1 bC>rCbrE6REH
   1 an updated version of the story file.
   1 a$="city.z5"
   1 `Track-Info
   1 ]S%WqNa@:`
   1 \^bW[Z-\U-]
   1 ZXZVM v1.02 +3                 Copyright 1998-9 by John Elliott
   1 ZXZVM savefile
   1 ZXZVM is restarting...
   1 ZXZVM   BIN
   1 ZXIO    BIN
   1 You've finished the game!
   1 You should never see this message!
   1 Which means that the original
   1 Well Done!
   1 Watch the tape. Yes - it was us.
   1 Warning: Property not found!$
   1 This is a very simple, short
   1 The tape should help us here.
   1 The story is loading...
   1 The story file may behave unpredictably, or you may need 
   1 The man on the video got a pill
   1 Thankyou for playing!
   1 Take the pill.
   1 TUVWXYZ[\]^_`abc
   1 TATCTDTFTHTITKTMTOTQTSTUTWTXTZT[T\T]T_TaTcTeTfTgThTjTkTmTnTpTrTtTuTwTyT{T}T~T
   1 T!T#T%T'T)T+T,T.T/T1T3T5T8T:T<
   1 Story file: $
   1 Start (again)
   1 Start (again!)
   1 Siblings: $
   1 Say hi to the young manPLUS3DOS
   1 Say hi to the young man.
   1 Sam Barlow.
   1 SOLUTIONTXT
   1 README  TXT
   1 README  HED
   1 README     
   1 Press SPACE to finish
   1 Only one thing left to do:
   1 Ok. Look in the lens now. That
   1 O Stream 3 nestin
   1 NZNZN~M4MaO
   1 NT]+:@LG:?L
   1 Memory write has failed! HL=$
   1 MZNZNZNZNZNZNZNZNZNZNZNZNZNZNZNZN
   1 MV - CPCEMU Disk-File
   1 M Track-Info
   1 K-x!1x:Mx=(`
   1 Invalid property at PC=000000 Object 0000 property 00
   1 Interesting lens? Can we get at
   1 If we watch the tape it shows
   1 Hmmm. A video and a tape? Put
   1 Filename> $
   1 F c*7 MG*`%W
   1 Dz+z+z+z0z0zDzDz5z
   1 Doesn't seem to be too helpful.
   1 Division by zero at PC=000000
   1 DISK       
   1 DEFGHIJKLMNOPQRS
   1 Children: $
   1 Caller PC=000000  Call type=00  Routine sp=0000  params 00
   1 Another pill?
   1 Ah, this is how we started out.
   1 A2?L2@LG:<L
   1 A Version mismatc
   1 A Story format 000A Spectrum +3 require
   1 A No ZXFDOS function 00
   1 A Illegal instructio
   1 A Bad ERASE_WINDO
   1 @:?L<2?L2@L
   1 @0MXNZNZNZNZNZN
   1 ;#;*;1;8;K;^;e;l;s;
   1 :':@:Y:`:d:t:x:
   1 9@*yEL*xeS
   1 9,9094989B9L9S9]9p9w9
   1 9 Stub encountere
   1 7 qWgtF 1Si
   1 6"6&6*6.6;6?6C6G6u6
   1 456789:;<=>?@ABC
   1 4 Out of stac
   1 4 Memory test faile
   1 2ZD:[D<2[D7
   1 2XD:YD<2YD
   1 2WD2XD2YD2ZD2[D>
   1 2 Property not foun
   1 1Track-Info
   1 0_0b0e0h0k0n0q0t0w0z1
   1 0123456789.,!?_#'"/\-:() ******0123456789.,!?_#'"/\<-:()= 
   1 /999/9999        
   1 /(Track-Info
   1 .QBePBjOBsGB}B
   1 -Track-Info
   1 ---------------------
   1 --------------
   1 +J^`:i*@'@
   1 +3DOS error 00000
   1 *8*eTrack-Info
   1 )y:-xG:1xO
   1 %y*-x|/g}/o7
   1 $[End of stack]
   1 $A Story type 000
   1 $6 Division by zer
   1 $0000$Z-machine stack trace:
   1 $%&'()*+,-./0123
   1 $$$<$$@@Gt
   1 "zxzvm.bin"
   1 "zxio.bin"
   1 "readme.txt"
   1 "bCYrC>rCbRJ"
   1 "ZD:?LG*:L#
   1  so this might not be
   1  *****abcdefghijklmnopqrstuvwxyz *****ABCDEFGHIJKLMNOPQRSTUVWXYZ ******
   1   names (this is a feature, nota
   1   names (this is a feature, notTrack-Info