Top 10k strings from ZxZvm - The City v2 - An Interactive Short Experience (19xx)(Sam Barlow).dsk
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27 Track-Info 6 CITY Z5 4 FEATURES SPECIFIC TO THIS GAME: 4 ------------------------------- 4 ------------- 4 * No status line, initial game 4 * No UNDO, SAVE, RESTORE, BRIEF 4 * Extended question-asking: 4 various WHY, WHERE, WHO, WHAT 4 or VERBOSE BRIEF verbs; 4 in operation); 4 banner or enboldened location 4 allowed (usual ASK, TELL, 4 SHOW, GIVE etc. are still 3 things got in the way and I 3 the game done sooner. I am only 3 that fruitful. Or, normal old- 3 skool letter-postal stylee: 3 pointing this out so that if 3 playtesting. I put aside loads 3 of time to do this but several 3 never did find the time to get 3 enjoy yourself and don't forget 3 anyone finds any awful bugs I 3 Thankyou for playing, hope you 3 Sam Barlow 3 Salford Priors, 3 SIGNING OFF: 3 P.S. This game has received no 3 Nr Evesham, 3 ------------ 3 (ENGLAND)" 3 "The Gables, 2 with lots of reference to his 2 who knows? Try searching r.a.i-f 2 was *eaten* by my computer. 2 want (but to be fair you *can't* 2 uNot a ZXZVM savefile 2 to the surface again; we've been 2 the disc. Nothing here either. 2 so long as it remains unchanged. 2 [email protected]. After then, 2 remember how you came here can 2 regularly so this might not be 2 posts by me. Though I don't post 2 or r.g.i-f on dejanews for any 2 nothing! Try and go back down 2 name of playtesting and will 2 much in this room. Go up through 2 maybe learn a lesson. 2 lead? Go through it. Nothing 2 for the International IF 2 for the 1998 International 2 downstairs again.. nothing 2 cooped up for too long. Still 2 changed here. Ok.. Lets go back 2 bCbrC>rCYRJ" 2 and hopefully 99% identical. 2 again. Ah..voices. Wait around. 2 ZZZZ[X_PPP 2 Written, programmed and 2 Version 2 is a re-construction, 2 Version 1 was very similar, but 2 Until July 1999 e-mail on 2 This is version 2 of "The City" 2 STrack-Info 2 RELEASE INFO: 2 Operation abandoned 2 Messy. But where does the hole 2 Interactive Fiction Competition 2 Illegal instruction at PC=000000 : opcode = 00 2 Graham Nelson's INFORM Compiler 2 Egmond's text version). 2 EXAMPLES OF QUESTIONS: 2 Designer's Manual (Stephen van 2 Concieved by Sam Barlow using 2 Competition 1998. (c) Sam Barlow 2 CONTACT INFO: 2 Before the Start 2 Back down again. Look around 2 Answer the questions however you 2 An interactive short-experience 2 >Wife, where is my dinner 2 >Where are my glasses 2 >What is the shiny metal thing 2 >Stranger, who are you 2 >John, what is love 2 >God, why am I here 2 5@Track-Info 2 1998. It is freely distributable 2 ---------------------- 2 ---------------- 2 * If you ever wonder: there *is* 2 * Do not use question marks in 2 on the end of the rod 2 questions. 2 names (this is a feature, not 2 an "ending" to the game. 2 by Sam Barlow 2 ============= 2 THE CITY 1 }NMz]`1XeHC 4 1 with the control shows that red 1 what is inside? Smash the lens. 1 video. Search the ceiling. 1 up and down, go in and out of 1 too. How long have we been doing 1 this? Time to stop. The video is 1 this could ruin the game for 1 there isn't much else to do. 1 the tape in the video. Playing 1 the same sort of thing. But is 1 the room. Get the pill again. 1 the recess; pull it out (until 1 the cable. 1 tape. There's a guy in a 1 tape we watched was probably us 1 tape of me, earlier? Lets do 1 taken from above us.. the camera 1 t^FEWqNa@H 1 tWARNING: This story file has attempted to access object 0. 1 t Expected $ 1 t Locals $* 1 swinging on the cable. 1 something to test this; 1 situation similar to me. Wander 1 repeatedly drop the tape, jump 1 reach the ceiling? Stand on the 1 pull the cable anymore..we need 1 plays, green ejects. Watch the 1 pill. I'm not in to taking pills 1 out. There's a guy in a suit. 1 off a similar person, lets see 1 nteractive Fiction Competition 1 nH[cH\RH|Q 1 must be in the ceiling. Can't 1 more force....weight? Try 1 it won't give anymore). We can't 1 it slightly different? Is is a 1 if we can do the same, Ask about 1 game. So a be warned; reading 1 eTrack-Info 1 e publicly crucified in the 1 can't do much with it hiding in 1 can be publicly crucified in the 1 can bTrack-Info 1 can bSOLUTION for The City 1 cable seems to be the camera; 1 but the man says we ought to and 1 bJFrCbrE6REH 1 bC>rCbrE6REH 1 an updated version of the story file. 1 a$="city.z5" 1 `Track-Info 1 ]S%WqNa@:` 1 \^bW[Z-\U-] 1 ZXZVM v1.02 +3 Copyright 1998-9 by John Elliott 1 ZXZVM savefile 1 ZXZVM is restarting... 1 ZXZVM BIN 1 ZXIO BIN 1 You've finished the game! 1 You should never see this message! 1 Which means that the original 1 Well Done! 1 Watch the tape. Yes - it was us. 1 Warning: Property not found!$ 1 This is a very simple, short 1 The tape should help us here. 1 The story is loading... 1 The story file may behave unpredictably, or you may need 1 The man on the video got a pill 1 Thankyou for playing! 1 Take the pill. 1 TUVWXYZ[\]^_`abc 1 TATCTDTFTHTITKTMTOTQTSTUTWTXTZT[T\T]T_TaTcTeTfTgThTjTkTmTnTpTrTtTuTwTyT{T}T~T 1 T!T#T%T'T)T+T,T.T/T1T3T5T8T:T< 1 Story file: $ 1 Start (again) 1 Start (again!) 1 Siblings: $ 1 Say hi to the young manPLUS3DOS 1 Say hi to the young man. 1 Sam Barlow. 1 SOLUTIONTXT 1 README TXT 1 README HED 1 README 1 Press SPACE to finish 1 Only one thing left to do: 1 Ok. Look in the lens now. That 1 O Stream 3 nestin 1 NZNZN~M4MaO 1 NT]+:@LG:?L 1 Memory write has failed! HL=$ 1 MZNZNZNZNZNZNZNZNZNZNZNZNZNZNZNZN 1 MV - CPCEMU Disk-File 1 M Track-Info 1 K-x!1x:Mx=(` 1 Invalid property at PC=000000 Object 0000 property 00 1 Interesting lens? Can we get at 1 If we watch the tape it shows 1 Hmmm. A video and a tape? Put 1 Filename> $ 1 F c*7 MG*`%W 1 Dz+z+z+z0z0zDzDz5z 1 Doesn't seem to be too helpful. 1 Division by zero at PC=000000 1 DISK 1 DEFGHIJKLMNOPQRS 1 Children: $ 1 Caller PC=000000 Call type=00 Routine sp=0000 params 00 1 Another pill? 1 Ah, this is how we started out. 1 A2?L2@LG:<L 1 A Version mismatc 1 A Story format 000A Spectrum +3 require 1 A No ZXFDOS function 00 1 A Illegal instructio 1 A Bad ERASE_WINDO 1 @:?L<2?L2@L 1 @0MXNZNZNZNZNZN 1 ;#;*;1;8;K;^;e;l;s; 1 :':@:Y:`:d:t:x: 1 9@*yEL*xeS 1 9,9094989B9L9S9]9p9w9 1 9 Stub encountere 1 7 qWgtF 1Si 1 6"6&6*6.6;6?6C6G6u6 1 456789:;<=>?@ABC 1 4 Out of stac 1 4 Memory test faile 1 2ZD:[D<2[D7 1 2XD:YD<2YD 1 2WD2XD2YD2ZD2[D> 1 2 Property not foun 1 1Track-Info 1 0_0b0e0h0k0n0q0t0w0z1 1 0123456789.,!?_#'"/\-:() ******0123456789.,!?_#'"/\<-:()= 1 /999/9999 1 /(Track-Info 1 .QBePBjOBsGB}B 1 -Track-Info 1 --------------------- 1 -------------- 1 +J^`:i*@'@ 1 +3DOS error 00000 1 *8*eTrack-Info 1 )y:-xG:1xO 1 %y*-x|/g}/o7 1 $[End of stack] 1 $A Story type 000 1 $6 Division by zer 1 $0000$Z-machine stack trace: 1 $%&'()*+,-./0123 1 $$$<$$@@Gt 1 "zxzvm.bin" 1 "zxio.bin" 1 "readme.txt" 1 "bCYrC>rCbRJ" 1 "ZD:?LG*:L# 1 so this might not be 1 *****abcdefghijklmnopqrstuvwxyz *****ABCDEFGHIJKLMNOPQRSTUVWXYZ ****** 1 names (this is a feature, nota 1 names (this is a feature, notTrack-Info